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Gwen

Gwen

The Hallowed Seamstress
Fighter

A former doll transformed and brought to life by magic, Gwen wields the very tools that once created her. She carries the weight of her maker's love with every step, taking nothing for granted. At her command is the Hallowed Mist, an ancient and...

Win Rate
pending
Pick Rate
pending
Ban Rate
 
Tier
 
TOP
active
JUNGLE
available
MID
available
ADC
available
SUPPORT
no data
// BUILD · TOP
Start Item #1054 Item #2003 Core Item #4633 Item #3020 Item #6657 Item #3157 Item #3089 Item #3135
Spells #4 #12
Skills
Q E W Q Q R Q E Q E R E E W W R W W
// LANE PERFORMANCE

Weak Against

HARD
01
Teemo
Teemo
8 games
0%
02
Zed
Zed
5 games
0%
03
Akshan
Akshan
4 games
0%
04
Kog'Maw
Kog'Maw
4 games
0%
05
Kayle
Kayle
4 games
0%

Strong Against

EASY
01
Trundle
Trundle
5 games
100%
02
Heimerdinger
Heimerdinger
4 games
100%
03
Cassiopeia
Cassiopeia
4 games
100%
04
Neeko
Neeko
2 games
100%
05
Zilean
Zilean
2 games
100%

Synergy With

DUO
01
Rek'Sai
Rek'Sai
1 games
100%
02
Qiyana
Qiyana
1 games
100%
03
Aatrox
Aatrox
1 games
100%
04
Pyke
Pyke
1 games
100%
05
Lulu
Lulu
1 games
100%
// MATCHUP LOOKUP

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// HOW TO PLAY · GWEN

Early Game

Gwen early lane is short-trade duelist. Start Doran's Shield + 2 pots. Look for level 2 spike with Q + W or Q + E combo.

Freeze near tower if matched into a heavy CC top. Track jungler — skirmishers die to gank pressure. Use mobility to dodge CC skillshots.

Mid Game

Divine Sunderer + Plated Steelcaps is your spike. Mobility kit = roam mid post-6 or flank objective fights. Death's Dance 2nd item = 1v2 sidelane threat.

Divine Sunderer % max-HP damage shreds tanks. Conqueror + Lethal Tempo stacking gives sustain in extended trades.

Late Game

Backline diver. Gwen dashes through frontline to kill ADC. Sterak's Gage tenacity + GA second life = guaranteed pickoff.

Build Death's Dance vs AD comp. Maw of Malmortius vs AP comp. Avoid fighting in melee range with team — dive carry only.

Win Condition

Win 1v1 sidelane → dive backline 5v5. Gwen carries both phases — split push for picks, then collapse on ADC.

Win: 3+ ADC kills + 2+ solo sidelane kills. Lose to: hard-CC top laners (Renekton, Camille) — need Mercury's Treads + Maw.

Power Spikes

Level 2 — Q + W or E unlocked. Level 6 — R for guaranteed pickoff. Divine Sunderer (1st item) — % max-HP damage = tank shredder. Plated Steelcaps + Death's Dance — 2-item armor + sustain spike. Level 11 — R rank 2 + 3 items = backline assassin. Sterak's Gage (4th item) — tenacity vs CC chain.

Tips & Combos

Combos:

  • Q (dash) -> auto reset -> W (engage) -> AA + Conqueror stacks = burst combo
  • Use E to dodge enemy ult, then dash in for the kill
  • Flash + R execute on low-HP target = global pressure

Anti-tips:

  • Don't dive without Sterak's — full burst = dead before flash
  • Don't fight in tank cluster — dive ADC or back off
  • Don't waste R on full-HP tank — execute threshold matters

Pro tricks:

  • Dash through wall to bait enemy approach
  • Flash + dash gap-close skips most CC
  • Conqueror stacks while moving — stay in fight, don't disengage early
// SIMILAR · FIGHTER

// lanelore · patch — · stats aggregated daily from solo queue ladder