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Mordekaiser

Mordekaiser

the Iron Revenant
Fighter Mage

Twice slain and thrice born, Mordekaiser is a brutal warlord from a foregone epoch who uses his necromantic sorcery to bind souls into an eternity of servitude. Few now remain who remember his earlier conquests, or know the true extent of his powers—but...

Win Rate
pending
Pick Rate
pending
Ban Rate
 
Tier
 
TOP
active
JUNGLE
available
MID
available
ADC
available
SUPPORT
no data
// BUILD · TOP
Start Item #1054 Item #2003 Core Item #6657 Item #3020 Item #4633 Item #3157 Item #3089 Item #3135
Spells #4 #12
Skills
Q E W Q Q R Q E Q E R E E W W R W W
// LANE PERFORMANCE

Weak Against

HARD
01
Rengar
Rengar
6 games
0%
02
Wukong
Wukong
6 games
0%
03
Lucian
Lucian
4 games
0%
04
Naafiri
Naafiri
4 games
0%
05
Nidalee
Nidalee
4 games
0%

Strong Against

EASY
01
Lissandra
Lissandra
6 games
100%
02
Ivern
Ivern
4 games
100%
03
Zac
Zac
4 games
100%
04
Tahm Kench
Tahm Kench
3 games
100%
05
Maokai
Maokai
2 games
100%

Synergy With

DUO
01
Ahri
Ahri
3 games
100%
02
Zed
Zed
2 games
100%
03
Kha'Zix
Kha'Zix
2 games
100%
04
Ezreal
Ezreal
2 games
100%
05
Nami
Nami
1 games
100%
// MATCHUP LOOKUP

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// HOW TO PLAY · MORDEKAISER

Early Game

Mordekaiser early lane is short-trade pressure. Start Doran's Shield + 2 pots. Conqueror keystone stacks during sustained trades — auto-Q-auto windows.

Freeze near tower if matched into ranged or skirmisher. Look for level 2 spike — second ability unlocks full damage rotation. Track jungler; juggernauts have weak escape tools.

Mid Game

Goredrinker + Plated Steelcaps is the standard spike. Side lane pressure = your win condition. TP roam to bot lane for double-kill window, or shove top + flank dragon fight.

Black Cleaver 2nd item shreds armor for team. Death's Dance 3rd item makes you a 1v2 threat in sidelane. Build Spirit Visage vs heavy AP comp.

Late Game

Sidelane bully. Mordekaiser forces 1v2-1v3 attention while team takes objectives. In teamfights, walk through frontline to ADC — your sustain absorbs poke.

Sterak's Gage as 4th item = shield + tenacity vs CC chain. Avoid getting kited — Mercury's Treads + Sterak's tenacity. Death's Dance heals 15% of damage dealt.

Win Condition

Win lane → snowball sidelane → split push or flank fight. Mordekaiser doesn't outscale ADCs — close the game by 25min.

Win: 2+ solo kills + tower diff + sidelane priority. Lose to: ranged kiters (Vayne, Kayle) — need Phage + Sterak's earlier.

Power Spikes

Level 2 — second ability + full combo rotation. Level 6 — R for execute kills. Goredrinker (1st item) — sustain + AoE damage. Black Cleaver (2nd item) — armor shred for team teamfights. Level 11 — R rank 2 + 2 items. Death's Dance (3rd item) — death recovery in 1v2 sidelane.

Tips & Combos

Combos:

  • Conqueror stacks during sustained trades — long-AA, not short-burst
  • Pre-Q before flash gap-close = guaranteed proc
  • Use R as execute, not as engage tool

Anti-tips:

  • Don't trade with full mana cost — manage mana for actual fights
  • Don't ult full-HP target — wait for execute threshold
  • Don't 1v3 without Sterak's Gage — passive damage outpaces sustain

Pro tricks:

  • TP to sidelane fights — your damage profile shreds backline
  • Stand on top side of map in mid game — punish enemy mid roams
  • Goredrinker active heals 25-90% of missing HP — bait flash with it
// SIMILAR · FIGHTER

// lanelore · patch — · stats aggregated daily from solo queue ladder