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Riven

Riven

the Exile
Fighter Assassin

Once a swordmaster in the warhosts of Noxus, Riven is an expatriate in a land she previously tried to conquer. She rose through the ranks on the strength of her conviction and brutal efficiency, and was rewarded with a legendary runic blade and a...

Win Rate
pending
Pick Rate
pending
Ban Rate
 
Tier
 
TOP
active
JUNGLE
available
MID
available
ADC
available
SUPPORT
available
// BUILD · TOP
Start Item #1054 Item #2003 Core Item #6692 Item #3047 Item #6333 Item #3053 Item #3026 Item #3742
Spells #4 #12
Skills
Q W E Q Q R Q W Q W R W W E E R E E
// LANE PERFORMANCE

Weak Against

HARD
01
Aurora
Aurora
7 games
0%
02
Ahri
Ahri
4 games
0%
03
Rengar
Rengar
3 games
0%
04
Taliyah
Taliyah
2 games
0%
05
Swain
Swain
2 games
0%

Strong Against

EASY
01
Trundle
Trundle
7 games
100%
02
Tahm Kench
Tahm Kench
5 games
100%
03
Karthus
Karthus
4 games
100%
04
Rek'Sai
Rek'Sai
4 games
100%
05
Karma
Karma
4 games
100%

Synergy With

DUO
01
Ahri
Ahri
2 games
100%
02
Karma
Karma
2 games
100%
03
Samira
Samira
1 games
100%
04
Vladimir
Vladimir
1 games
100%
05
Vayne
Vayne
1 games
100%
// MATCHUP LOOKUP

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// HOW TO PLAY · RIVEN

Early Game

Riven early lane is short-trade duelist. Start Doran's Shield + 2 pots. Look for level 2 spike with Q + W or Q + E combo.

Freeze near tower if matched into a heavy CC top. Track jungler — skirmishers die to gank pressure. Use mobility to dodge CC skillshots.

Mid Game

Divine Sunderer + Plated Steelcaps is your spike. Mobility kit = roam mid post-6 or flank objective fights. Death's Dance 2nd item = 1v2 sidelane threat.

Divine Sunderer % max-HP damage shreds tanks. Conqueror + Lethal Tempo stacking gives sustain in extended trades.

Late Game

Backline diver. Riven dashes through frontline to kill ADC. Sterak's Gage tenacity + GA second life = guaranteed pickoff.

Build Death's Dance vs AD comp. Maw of Malmortius vs AP comp. Avoid fighting in melee range with team — dive carry only.

Win Condition

Win 1v1 sidelane → dive backline 5v5. Riven carries both phases — split push for picks, then collapse on ADC.

Win: 3+ ADC kills + 2+ solo sidelane kills. Lose to: hard-CC top laners (Renekton, Camille) — need Mercury's Treads + Maw.

Power Spikes

Level 2 — Q + W or E unlocked. Level 6 — R for guaranteed pickoff. Divine Sunderer (1st item) — % max-HP damage = tank shredder. Plated Steelcaps + Death's Dance — 2-item armor + sustain spike. Level 11 — R rank 2 + 3 items = backline assassin. Sterak's Gage (4th item) — tenacity vs CC chain.

Tips & Combos

Combos:

  • Q (dash) -> auto reset -> W (engage) -> AA + Conqueror stacks = burst combo
  • Use E to dodge enemy ult, then dash in for the kill
  • Flash + R execute on low-HP target = global pressure

Anti-tips:

  • Don't dive without Sterak's — full burst = dead before flash
  • Don't fight in tank cluster — dive ADC or back off
  • Don't waste R on full-HP tank — execute threshold matters

Pro tricks:

  • Dash through wall to bait enemy approach
  • Flash + dash gap-close skips most CC
  • Conqueror stacks while moving — stay in fight, don't disengage early
// SIMILAR · FIGHTER

// lanelore · patch — · stats aggregated daily from solo queue ladder