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Aurelion Sol
Aurelion Sol once graced the vast emptiness of the cosmos with celestial wonders of his own devising. Now, he is forced to wield his awesome power at the behest of a space-faring empire that tricked him into servitude. Desiring a return to his...
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Core
Weak Against
HARD
Strong Against
EASY
Synergy With
DUO
Going against someone specific?
Type your lane opponent to open a dedicated matchup page — build, runes, summoner spells, skill order and tactical notes for that exact pairing.
Early Game
Aurelion Sol mid is wave control + scaling. Start Doran's Ring + 2 pots. Push wave with AoE abilities — deny enemy CS and force tower farming.
Aurelion Sol doesn't burst — instead, chip enemy with sustained poke and threaten zone control. Track jungler; control mages have weak escape.
Mid Game
Luden's Companion + Sorcerer's Shoes is your spike. Aurelion Sol controls fights from 700+ range with zone abilities (Q AoE, R initiate). Roam side lanes post-6 with cross-map R.
Shadowflame 2nd item for magic pen. Zhonya's 3rd vs dive comp. Sustained pressure > burst — control mages outscale.
Late Game
Backline zone-control. Stand mid-line at 800+ range. Zone with W/E AoE, R as engage or peel. Aurelion Sol outscales most matchups — late-game DPS > early-game burst.
Rabadon's + Void Staff 4-5th = max AP damage. Avoid getting caught — squishy = die in 2 hits. Stand near tank ally always.
Win Condition
Scale to 3-4 items → control teamfights → carry 5v5. Aurelion Sol doesn't snowball; you win by item economy.
Win: 8 CS/min + 4-item completion by 25min. Lose to: assassins who shut down scaling (Zed, Talon) — need defensive Zhonya's first.
Power Spikes
Level 2 — full zone combo unlocked. Level 6 — R for first major teamfight tool. Luden's Companion (1st item) — wave clear + burst proc. Sorcerer's Shoes — magic pen. Level 11 — R rank 2 + 2-3 items = teamfight carry. Rabadon's Deathcap (5th item) — 35% AP amplifier.
Tips & Combos
Combos:
- Q (zone) -> auto -> W (AoE) = sustained chip
- E (CC) -> Q -> R = guaranteed combo on rooted target
- Use R as engage AND peel — flexibility decides teamfights
Anti-tips:
- Don't burst trade — control mages outsustain, not outburst
- Don't engage solo — wait for tank engage first
- Don't waste R on bad angle — wait for clean shot
Pro tricks:
- Arcane Comet keystone procs every Q at max range
- Push wave under tower mid-game, then roam with TP
- Stand on top side of map for top lane TP support
// lanelore · patch — · stats aggregated daily from solo queue ladder
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