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Pantheon

Pantheon

the Unbreakable Spear
Fighter Assassin

Once an unwilling host to the Aspect of War, Atreus survived when the celestial power within him was slain, refusing to succumb to a blow that tore stars from the heavens. In time, he learned to embrace the power of his own mortality, and the stubborn...

Win Rate
pending
Pick Rate
pending
Ban Rate
 
Tier
 
TOP
available
JUNGLE
available
MID
available
ADC
available
SUPPORT
active
// BUILD · SUPPORT
Start Item #3858 Item #2003 Core Item #3179 Item #3117 Item #6701 Item #3142 Item #6694 Item #3193
Spells #4 #14
Skills
Q W E Q Q R Q W Q W R W W E E R E E
// LANE PERFORMANCE

Weak Against

HARD
01
Swain
Swain
7 games
0%
02
Veigar
Veigar
4 games
0%
03
Shen
Shen
4 games
0%
04
Kennen
Kennen
2 games
0%
05
Dr. Mundo
Dr. Mundo
2 games
0%

Strong Against

EASY
01
Mel
Mel
7 games
100%
02
Nidalee
Nidalee
7 games
100%
03
Nunu & Willump
Nunu & Willump
3 games
100%
04
Corki
Corki
2 games
100%
05
Lee Sin
Lee Sin
2 games
100%

Synergy With

DUO
01
Qiyana
Qiyana
2 games
100%
02
Jhin
Jhin
2 games
100%
03
Irelia
Irelia
2 games
100%
04
Sylas
Sylas
2 games
100%
05
Riven
Riven
1 games
100%
// MATCHUP LOOKUP

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// HOW TO PLAY · PANTHEON

Early Game

Pantheon early lane is aggressive trades. Start Spellthief's Edge + Refillable. Look for short trades — auto + Q + auto. Push wave to deny enemy farm.

Level 2 spike is huge — full ability kit available. Force all-ins on squishy supports. Track jungler — you die to ganks easily.

Mid Game

Umbral Glaive + Mobility Boots + Opportunity is your spike. Pantheon executes squishy targets — focus enemy ADC + support in skirmishes.

Roam mid post-6 — your R closes long-range gaps. Lethality items convert kills into snowball.

Late Game

Assassin/duelist threat. Find isolated targets, flash + execute combo. Pantheon thrives in 1v1 sidelanes and skirmishes more than 5v5 teamfights.

Build Edge of Night vs CC. Serylda's Grudge for armor pen. Avoid getting caught — you die in 1 hit late game.

Win Condition

Snowball lane → solo pick targets → end before 5v5 mid game. Pantheon doesn't peel — your team needs another peel source.

Win: 5+ solo kills + 50%+ R execution rate. Lose to: tank supports who survive your burst (Tahm Kench, Maokai).

Power Spikes

Level 2 — full ability kit + first trade window. Level 6 — R for execute kills. Umbral Glaive — wards destroyed instantly, lethality boost. Level 11 — R rank 2 + 3 items = burst threat on squishies. Level 16 — R rank 3 + 5 items = global execute threat.

Tips & Combos

Combos:

  • Q poke -> E stun -> R execute on low-HP target
  • W stealth into Q + auto burst = surprise kill
  • Flash + R = unmissable cross-screen execute

Anti-tips:

  • Don't engage tanks — Pantheon doesn't have damage to chew through HP
  • Don't waste R on full-HP target — wait for execute threshold
  • Don't tunnel on chasing — peel back if low HP

Pro tricks:

  • R resets on enemy death — chain executes possible if enemies cluster
  • Use stealth (W) before flanking, not after spotted
  • Track ward placement — Umbral Glaive lets you clear vision for free roams
// SIMILAR · FIGHTER

// lanelore · patch — · stats aggregated daily from solo queue ladder