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Xerath
Ornn
// BUILD FOR THIS MATCHUP


1
2
3
4
5
6
vs Ornn — SUPPORT
vs Ornn — engage threat. Out-range them (800+ Q). Push wave to deny their roam. W zone vs engage approach. E (CC) interrupts their initiation.
Xerath early lane is long-range AoE poke. Start Spellthief's Edge + Refillable. Land Q on the ADC, not the support — proc passive for big chip damage.
Level 1 stay back, level 2 you have full kit. Avoid all-in trades — you lack mobility. Push wave with W AoE to deny enemy pi...
Liandry's Anguish + Sorcerer's Shoes is the standard spike. Xerath pokes from 800-1100 range — out-range every engage support except Bard/Pyke.
Roam mid post-6 — your ult clears squishies. Ward river deep and farm bot lane vision control. Stack Manaflow Band by Q-poking minions.
Backline AP threat. Stand mid-line at 900+ range. Q to poke, W to zone, E to interrupt dashes. Burst priority targets — your damage scales infinitely on AP items.
Void Staff vs MR stacking. Zhonya's Hourglass for the immobile playstyle. Never solo-engage — wait for tank enga...
// SUMMONER SPELLS
vs ORNN
// SKILL ORDER
R > Q > E > W// QUICK REFERENCE