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Zed
// YOU · MID

Zed

the Master of Shadows
ASSASSIN MID LANE
VS
MID LANE
SAMPLE PENDING
Thresh
// ENEMY · MID

Thresh

the Chain Warden
SUPPORT TANK
MATCHUP TYPE
Support
vs Thresh primary class
SAMPLE
no aggregation yet
BUILD STATUS
Tuned
hand-tuned for this matchup
PATCH
16.11.1
data dragon version

// BUILD FOR THIS MATCHUP

CUSTOMIZED · vs THRESH
STARTER ITEMS
Item #1055
Item #2003
BUILD ORDER · 1 → 6
Item #6692 1
Item #3158 2
Item #6701 3
Item #3142 4
Item #6694 5
Item #3814 6
// MATCHUP STRATEGY

vs Thresh — MID

vs Thresh — rare mid pick. Easy burst target — squishy + no escape.

EARLY · 1-6
Laning phase

Zed mid is AD lethality assassin. Start Long Sword + 3 pots. Q poke during lane phase — your goal is to push enemy under tower and roam.

Level 2-3 spike: full ability rotation chunks squishy targets. Track jungler — AD assassins have escape tools but die to coordinated CC.

MID · 7-13
Roam & trade

Eclipse + Ionian Boots + Opportunity is your spike. Zed dives squishies — roam side lanes post-6 for pickoffs.

Youmuu's Ghostblade 2nd item = movement speed + burst. Serylda's Grudge 3-4th item shreds tanks. Pick off ADC/mid in skirmishes — your kill threshold is 60%+ HP.

LATE · 14+
Teamfights

Backline diver. Zed flash-combos squishies with Edge of Night spell shield. Guardian Angel 5-6th item = revive after dive.

Mortal Reminder vs healing comp. Track enemy ult cooldowns — fight around their key CDs.

// SUMMONER SPELLS

vs THRESH
Flash
D
Flash
Cleanse
F
Cleanse

// SKILL ORDER

R > Q > E > W
1R
2Q
3E
4W
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
R
W
W
1 9 18

// QUICK REFERENCE

Lane
MID
Champion class
ASSASSIN
Opponent class
SUPPORT
Patch
16.11.1
// RUNES
Domination
PRIMARY · DOMINATION
KEYSTONE
Keystone 8112
#8112
SLOT 1
Rune 8126
#8126
SLOT 2
Rune 8139
#8139
SLOT 3
Rune 8135
#8135
Precision
SECONDARY · PRECISION
SLOT 1
Rune 9111
#9111
SLOT 2
Rune 8014
#8014
STAT SHARDS
Shard 5005
Attack Speed
+10% AS
Shard 5008
Adaptive Force
+9 AD / +15 AP
Shard 5002
Armor
+6 Armor
// OTHER ZED MATCHUPS
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