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Akali

Akali

the Rogue Assassin
Assassin

Abandoning the Kinkou Order and her title of the Fist of Shadow, Akali now strikes alone, ready to be the deadly weapon her people need. Though she holds onto all she learned from her master Shen, she has pledged to defend Ionia from its enemies, one...

Win Rate
pending
Pick Rate
pending
Ban Rate
 
Tier
 
TOP
active
JUNGLE
no data
MID
available
ADC
available
SUPPORT
available
// BUILD · TOP
Start Item #1054 Item #2003 Core Item #6653 Item #3020 Item #4645 Item #3157 Item #3089 Item #3135
Spells #4 #12
Skills
Q E W Q Q R Q E Q E R E E W W R W W
// LANE PERFORMANCE

Weak Against

HARD
01
Kled
Kled
8 games
0%
02
Zac
Zac
8 games
0%
03
Ryze
Ryze
6 games
0%
04
Master Yi
Master Yi
4 games
0%
05
Ekko
Ekko
4 games
0%

Strong Against

EASY
01
Twisted Fate
Twisted Fate
7 games
100%
02
Fiddlesticks
Fiddlesticks
4 games
100%
03
Wukong
Wukong
4 games
100%
04
Zed
Zed
3 games
100%
05
Zeri
Zeri
2 games
100%

Synergy With

DUO
01
Rell
Rell
2 games
100%
02
Vladimir
Vladimir
1 games
100%
03
Malzahar
Malzahar
1 games
100%
04
Xin Zhao
Xin Zhao
1 games
100%
05
Camille
Camille
1 games
100%
// MATCHUP LOOKUP

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// HOW TO PLAY · AKALI

Early Game

Akali early lane is short-trade duelist. Start Doran's Shield + 2 pots. Look for level 2 spike with Q + W or Q + E combo.

Freeze near tower if matched into a heavy CC top. Track jungler — skirmishers die to gank pressure. Use mobility to dodge CC skillshots.

Mid Game

Divine Sunderer + Plated Steelcaps is your spike. Mobility kit = roam mid post-6 or flank objective fights. Death's Dance 2nd item = 1v2 sidelane threat.

Divine Sunderer % max-HP damage shreds tanks. Conqueror + Lethal Tempo stacking gives sustain in extended trades.

Late Game

Backline diver. Akali dashes through frontline to kill ADC. Sterak's Gage tenacity + GA second life = guaranteed pickoff.

Build Death's Dance vs AD comp. Maw of Malmortius vs AP comp. Avoid fighting in melee range with team — dive carry only.

Win Condition

Win 1v1 sidelane → dive backline 5v5. Akali carries both phases — split push for picks, then collapse on ADC.

Win: 3+ ADC kills + 2+ solo sidelane kills. Lose to: hard-CC top laners (Renekton, Camille) — need Mercury's Treads + Maw.

Power Spikes

Level 2 — Q + W or E unlocked. Level 6 — R for guaranteed pickoff. Divine Sunderer (1st item) — % max-HP damage = tank shredder. Plated Steelcaps + Death's Dance — 2-item armor + sustain spike. Level 11 — R rank 2 + 3 items = backline assassin. Sterak's Gage (4th item) — tenacity vs CC chain.

Tips & Combos

Combos:

  • Q (dash) -> auto reset -> W (engage) -> AA + Conqueror stacks = burst combo
  • Use E to dodge enemy ult, then dash in for the kill
  • Flash + R execute on low-HP target = global pressure

Anti-tips:

  • Don't dive without Sterak's — full burst = dead before flash
  • Don't fight in tank cluster — dive ADC or back off
  • Don't waste R on full-HP tank — execute threshold matters

Pro tricks:

  • Dash through wall to bait enemy approach
  • Flash + dash gap-close skips most CC
  • Conqueror stacks while moving — stay in fight, don't disengage early
// SIMILAR · ASSASSIN

// lanelore · patch — · stats aggregated daily from solo queue ladder