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Akshan

Akshan

the Rogue Sentinel
Marksman Assassin

Raising an eyebrow in the face of danger, Akshan fights evil with dashing charisma, righteous vengeance, and a conspicuous lack of shirts. He is highly skilled in the art of stealth combat, able to evade the eyes of his enemies and reappear when they...

Win Rate
pending
Pick Rate
pending
Ban Rate
 
Tier
 
TOP
available
JUNGLE
available
MID
available
ADC
active
SUPPORT
available
// BUILD · ADC
Start Item #1055 Item #2003 Core Item #6671 Item #3006 Item #3142 Item #6701 Item #3036 Item #3026
Spells #4 #7
Skills
Q W E Q Q R Q W Q W R W W E E R E E
// LANE PERFORMANCE

Weak Against

HARD
01
Ashe
Ashe
8 games
0%
02
Nautilus
Nautilus
2 games
0%
03
Kai'Sa
Kai'Sa
2 games
0%
04
Seraphine
Seraphine
2 games
0%
05
Twitch
Twitch
2 games
0%

Strong Against

EASY
01
Brand
Brand
6 games
100%
02
Senna
Senna
4 games
100%
03
Lucian
Lucian
2 games
100%
04
Miss Fortune
Miss Fortune
2 games
100%
05
Viktor
Viktor
2 games
100%

Synergy With

DUO
01
02
03
collecting more data this patch
// MATCHUP LOOKUP

Going against someone specific?

Type your lane opponent to open a dedicated matchup page — build, runes, summoner spells, skill order and tactical notes for that exact pairing.

// HOW TO PLAY · AKSHAN

Early Game

Akshan bot lane is skirmisher ADC — mobility + burst. Start Doran's Blade or Doran's Ring + 3 pots. Q-poke during lane phase.

Level 2 spike with W or E for engage. Akshan dives squishies — your kill threshold is 60%+ HP. Track jungler — skirmishers die to coordinated CC.

Mid Game

Mythic + Berserker's Greaves is your spike. Akshan dives squishies — roam side lanes with E for pickoffs.

Manamune (Ezreal) or Galeforce path. Long Sword 3-item path for lethality damage. Pick off ADC/mid in skirmishes — burst threshold = 50%+ HP.

Late Game

Mobile carry. Stand 600+ behind frontline. Dash through frontline to dive ADC/mid. Guardian Angel last item = revive after dive.

Mortal Reminder vs healing. Edge of Night vs CC chain. Bloodthirster sustain in extended fights.

Win Condition

Win lane → dive backline 5v5 → carry pickoffs. Akshan scales harder than melees, weaker than dedicated hyper carries.

Win: 50%+ KP + 3+ ADC kills. Lose to: hard-engage on you (Malphite R, J4 R).

Power Spikes

Level 2 — Q + W or E unlocked. Level 6 — R for kill confirmation. Mythic (1st item) — gap-close + first-item AS spike. Berserker's Greaves — AS for AA-heavy kit. Level 11 — R rank 2 + 3 items. Serylda's Grudge (3rd-4th item) — armor pen vs tanks.

Tips & Combos

Combos:

  • Q (poke) -> auto -> W or E proc = chunk damage
  • Galeforce dash + R combo = surprise burst
  • AA reset abilities preserve DPS

Anti-tips:

  • Don't dive without team setup — ranged ADs are squishy
  • Don't AA in melee — kite at max range
  • Don't waste R on missed positioning — wait for clean shot

Pro tricks:

  • TP behind enemy team for flanking burst
  • Lethal Tempo stacks during sustained DPS
  • Ult priority on enemy ADC, not tanks
// SIMILAR · MARKSMAN

// lanelore · patch — · stats aggregated daily from solo queue ladder