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Aphelios

Aphelios

the Weapon of the Faithful
Marksman

Emerging from moonlight's shadow with weapons drawn, Aphelios kills the enemies of his faith in brooding silence—speaking only through the certainty of his aim, and the firing of each gun. Though fueled by a poison that renders him mute, he is guided by...

Win Rate
pending
Pick Rate
pending
Ban Rate
 
Tier
 
TOP
available
JUNGLE
available
MID
available
ADC
active
SUPPORT
no data
// BUILD · ADC
Start Item #1055 Item #2003 Core Item #6673 Item #3006 Item #3031 Item #3046 Item #3072 Item #3026
Spells #4 #7
Skills
Q W E Q Q R Q W Q W R W W E E R E E
// LANE PERFORMANCE

Weak Against

HARD
01
Zyra
Zyra
6 games
0%
02
Nilah
Nilah
6 games
0%
03
Xin Zhao
Xin Zhao
4 games
0%
04
Singed
Singed
4 games
0%
05
Zilean
Zilean
2 games
0%

Strong Against

EASY
01
Azir
Azir
2 games
100%
02
Seraphine
Seraphine
10 games
80%
03
Hwei
Hwei
9 games
77.8%
04
Twitch
Twitch
24 games
75%
05
Mel
Mel
6 games
66.7%

Synergy With

DUO
01
Sona
Sona
2 games
100%
02
Diana
Diana
1 games
100%
03
Nasus
Nasus
1 games
100%
04
Sion
Sion
1 games
100%
05
Talon
Talon
1 games
100%
// MATCHUP LOOKUP

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// HOW TO PLAY · APHELIOS

Early Game

Aphelios bot lane is scale-and-farm. Start Doran's Blade + 3 pots. Last-hit CS — don't push wave unless engaging.

Level 2 spike with W or E unlocked. Trade only when support engages first. Stay 550+ behind your support against hook threats. Ward tri-brush by 0:30.

Mid Game

Kraken Slayer + Berserker's Greaves is your spike. Aphelios starts shredding objectives — dragon priority. Stay 600+ behind frontline in skirmishes.

Infinity Edge 2nd item = crit damage explosion. Push wave to deny enemy roam, then rotate to dragon/grub fights.

Late Game

Backline DPS. Stand 700+ behind frontline. AA-spam priority targets — your DPS scales infinitely on crit items.

Rapid Firecannon 3rd item = 700 AA range. Bloodthirster 4-5th item = sustain + shield. Guardian Angel last item = revive after dive.

Win Condition

Farm to 3 items → DPS teamfights → close 5v5. Aphelios carries by sustained damage; you don't pick or burst.

Win: 8 CS/min + 3-item completion by 20min + 50%+ KP. Lose to: assassins (Zed, Talon) — need GA + Bloodthirster shield earlier.

Power Spikes

Level 2 — W or E unlocked for trade window. Level 6 — R for kill confirmation. Kraken Slayer (1st item) — wave clear + true damage on AAs. Berserker's Greaves — AS for AA-heavy kit. Level 11 — R rank 2 + 3 items = backline DPS threat. Infinity Edge (2nd item) — crit damage explosion.

Tips & Combos

Combos:

  • AA -> Q (ability) -> AA -> W reset = full DPS rotation
  • Kite back when low HP — Lethal Tempo stacks reset on idle
  • R on lowest-HP target for execute or pickoff

Anti-tips:

  • Don't engage solo — ADCs die in 1v1 vs tanks
  • Don't AA in melee — kite at max range
  • Don't waste R on missed positioning — wait for clean shot

Pro tricks:

  • Lethal Tempo stacks during sustained DPS — stay in fight
  • Stand on top side of teamfight to face less divers
  • AA-cancel animations to maximize DPS (no idle frames)
// SIMILAR · MARKSMAN

// lanelore · patch — · stats aggregated daily from solo queue ladder