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Caitlyn

Caitlyn

the Sheriff of Piltover
Marksman

Renowned as its finest peacekeeper, Caitlyn Kiramman is also Piltover's best shot at ridding the city of its elusive criminal elements. She is often paired with Vi, acting as a cool counterpoint to her partner's more impetuous nature. Even though she...

Win Rate
pending
Pick Rate
pending
Ban Rate
 
Tier
 
TOP
available
JUNGLE
no data
MID
available
ADC
active
SUPPORT
available
// BUILD · ADC
Start Item #1055 Item #2003 Core Item #3142 Item #3006 Item #6701 Item #3036 Item #6694 Item #3026
Spells #4 #7
Skills
Q W E Q Q R Q W Q W R W W E E R E E
// LANE PERFORMANCE

Weak Against

HARD
01
Riven
Riven
6 games
0%
02
Lee Sin
Lee Sin
4 games
0%
03
Taliyah
Taliyah
4 games
0%
04
Heimerdinger
Heimerdinger
4 games
0%
05
Twisted Fate
Twisted Fate
3 games
0%

Strong Against

EASY
01
Zilean
Zilean
4 games
100%
02
Orianna
Orianna
2 games
100%
03
Soraka
Soraka
2 games
100%
04
Vex
Vex
2 games
100%
05
Ekko
Ekko
2 games
100%

Synergy With

DUO
01
Ahri
Ahri
3 games
100%
02
Janna
Janna
2 games
100%
03
Xerath
Xerath
2 games
100%
04
Shen
Shen
2 games
100%
05
Irelia
Irelia
1 games
100%
// MATCHUP LOOKUP

Going against someone specific?

Type your lane opponent to open a dedicated matchup page — build, runes, summoner spells, skill order and tactical notes for that exact pairing.

// HOW TO PLAY · CAITLYN

Early Game

Caitlyn bot lane is early aggression. Start Doran's Blade + 3 pots. Push wave fast level 1 — force enemy under tower and deny CS.

Level 2-3 spike: full ability rotation chunks ADC. Use Q + auto trades. Force all-ins when enemy support is on cooldown. Ward at 0:30.

Mid Game

Galeforce + Berserker's Greaves is your spike. Caitlyn bullies sidelane and shreds objectives. Push wave + roam mid post-6.

IE 2nd item = crit burst explosion. Long Sword 3-item path for lethality damage. Pick off squishies in skirmishes — kill threshold = 50%+ HP.

Late Game

Pickoff sniper. Stand 600+ behind frontline. AA-spam priority targets or burst combo squishies. Lord Dominik's Regards 4-5th item shreds tank armor.

Guardian Angel last item = revive after dive. Mortal Reminder vs healing comp. Track enemy ult cooldowns.

Win Condition

Bully lane → snowball pickoffs → close before scaling ADCs spike. Caitlyn doesn't outscale Vayne/Kog'Maw — close by 25min.

Win: 2+ lane kills + 5+ tower turret diff + 50%+ KP. Lose to: hyper carries (Vayne, Twitch) — close before 3-item spike.

Power Spikes

Level 2 — W or E unlocked for kill pressure. Level 6 — R for guaranteed pickoff. Galeforce (1st item) — gap-close + AS spike. Berserker's Greaves — AS for AA + ability rotation. Level 11 — R rank 2 + 3 items = burst threat. Infinity Edge (2nd item) — crit damage explosion.

Tips & Combos

Combos:

  • Q (poke) -> auto -> W (engage) -> R execute on low HP
  • Galeforce dash + R combo = surprise burst
  • AA reset abilities preserve DPS through combo

Anti-tips:

  • Don't dive without team setup — squishy ADCs die in 1v2
  • Don't AA tanks — focus squishy targets only
  • Don't waste R on missed positioning — wait for clean shot

Pro tricks:

  • Galeforce active = unmissable cross-screen execute
  • Ult priority on enemy ADC, not tanks
  • Push wave under tower mid-game, then roam with R
// SIMILAR · MARKSMAN

// lanelore · patch — · stats aggregated daily from solo queue ladder