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Ekko

Ekko

the Boy Who Shattered Time
Assassin Mage

A prodigy from the rough streets of Zaun, Ekko is able to manipulate time to twist any situation to his advantage. He uses his own invention, the Z-Drive, to explore the branching possibilities of reality, crafting the perfect moment to seemingly...

Win Rate
pending
Pick Rate
pending
Ban Rate
 
Tier
 
TOP
available
JUNGLE
available
MID
active
ADC
available
SUPPORT
available
// BUILD · MID
Start Item #1056 Item #2003 Core Item #4633 Item #3020 Item #4645 Item #3157 Item #3089 Item #3135
Spells #4 #14
Skills
Q W E Q Q R Q W Q W R W W E E R E E
// LANE PERFORMANCE

Weak Against

HARD
01
Renekton
Renekton
6 games
0%
02
Sejuani
Sejuani
4 games
0%
03
Sion
Sion
4 games
0%
04
Briar
Briar
4 games
0%
05
Darius
Darius
4 games
0%

Strong Against

EASY
01
Zyra
Zyra
7 games
100%
02
Tristana
Tristana
4 games
100%
03
Neeko
Neeko
4 games
100%
04
Nasus
Nasus
3 games
100%
05
Morgana
Morgana
3 games
100%

Synergy With

DUO
01
Darius
Darius
3 games
100%
02
Ezreal
Ezreal
2 games
100%
03
Jarvan IV
Jarvan IV
2 games
100%
04
Milio
Milio
2 games
100%
05
Pyke
Pyke
1 games
100%
// MATCHUP LOOKUP

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// HOW TO PLAY · EKKO

Early Game

Ekko mid is burst-combo assassin. Start Doran's Ring + 2 pots. Avoid AA trades — your damage is ability-based, not auto-based.

Level 2-3 spike: full ability rotation can 30%-50% squishy targets. Track jungler — AP assassins have escape but die to coordinated CC.

Mid Game

Luden's Companion or Hextech Rocketbelt + Sorcerer's Shoes is your spike. Ekko dives squishies — roam side lanes post-6 for pickoffs.

Shadowflame 2nd item for magic pen on shielded targets. Zhonya's 3rd item = bait + reset combo. Pick off ADC/mid in skirmishes — your kill threshold is 60%+ HP.

Late Game

Backline diver. Ekko flash-combos squishies. Rabadon's Deathcap 4-5th item = 35% AP increase. Avoid getting caught in 5v5 — dive backline only.

Void Staff vs MR stacking. Mejai's Soulstealer on snowball. Track enemy ult cooldowns — fight around their key CDs.

Win Condition

Snowball lane → roam to kill carries → close before tanks scale. Ekko doesn't carry teamfights — you carry pickoffs.

Win: 5+ solo kills + 60%+ R execution rate on squishies. Lose to: tank supports + control mages (Lissandra, Anivia) — can't burst through HP/zone.

Power Spikes

Level 2 — full ability kit + first burst window. Level 6 — R for guaranteed kill confirmation. Luden's Companion (1st item) — wave clear + burst proc. Sorcerer's Shoes — magic pen for true damage. Level 11 — R rank 2 + 3 items = 100% HP delete. Mejai's Soulstealer — snowball multiplier.

Tips & Combos

Combos:

  • E (gap-close) -> Q + W + auto + R = full burst on squishy
  • Zhonya's mid-combo = damage interruption + reset window
  • Flash + ability for guaranteed engage angle

Anti-tips:

  • Don't dive without 3+ ability rotations
  • Don't engage tank cluster — dive backline only
  • Don't waste R on full-HP tank — execute threshold matters

Pro tricks:

  • Stealth/dash ability before combo, not after spotted
  • Track Flash CDs — kill window = enemy Flash on cooldown
  • Mejai's stacks reset on death — snowball steady, not greedy
// SIMILAR · ASSASSIN

// lanelore · patch — · stats aggregated daily from solo queue ladder