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Talon
Talon is the knife in the darkness, a merciless killer able to strike without warning and escape before any alarm is raised. He carved out a dangerous reputation on the brutal streets of Noxus, where he was forced to fight, kill, and steal to survive...
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Core
Weak Against
HARD
Strong Against
EASY
Synergy With
DUO
Going against someone specific?
Type your lane opponent to open a dedicated matchup page — build, runes, summoner spells, skill order and tactical notes for that exact pairing.
Early Game
Talon mid is AD lethality assassin. Start Long Sword + 3 pots. Q poke during lane phase — your goal is to push enemy under tower and roam.
Level 2-3 spike: full ability rotation chunks squishy targets. Track jungler — AD assassins have escape tools but die to coordinated CC.
Mid Game
Eclipse + Ionian Boots + Opportunity is your spike. Talon dives squishies — roam side lanes post-6 for pickoffs.
Youmuu's Ghostblade 2nd item = movement speed + burst. Serylda's Grudge 3-4th item shreds tanks. Pick off ADC/mid in skirmishes — your kill threshold is 60%+ HP.
Late Game
Backline diver. Talon flash-combos squishies with Edge of Night spell shield. Guardian Angel 5-6th item = revive after dive.
Mortal Reminder vs healing comp. Track enemy ult cooldowns — fight around their key CDs.
Win Condition
Snowball lane → roam to kill carries → close before tanks scale. Talon doesn't carry teamfights — you carry pickoffs.
Win: 5+ solo kills + 60%+ R execution rate on squishies. Lose to: tank supports + control mages (Lissandra, Anivia) — can't burst through HP/zone.
Power Spikes
Level 2 — full ability kit + first burst window. Level 6 — R for guaranteed kill confirmation. Eclipse (1st item) — burst + shield from passive. Ionian Boots of Lucidity — CDR for ability rotation. Level 11 — R rank 2 + 3 items = 100% HP delete on squishies. Edge of Night (5th item) — spell shield vs enemy CC.
Tips & Combos
Combos:
- W (engage) -> Q + E + auto + R = full burst on squishy
- Flash + ability for guaranteed engage angle
- Edge of Night charges as you walk — pre-charge before engage
Anti-tips:
- Don't dive without 3+ ability rotations
- Don't engage tank cluster — dive backline only
- Don't waste R on full-HP tank — execute threshold matters
Pro tricks:
- Lethality items give you true damage on no-armor squishies
- Track Flash CDs — kill window = enemy Flash on cooldown
- Mobility Boots out of combat = fast roam timing
// lanelore · patch — · stats aggregated daily from solo queue ladder
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