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Lux

Lux

the Lady of Luminosity
Mage Support

Luxanna Crownguard hails from Demacia, an insular realm where magical abilities are viewed with fear and suspicion. Able to bend light to her will, she grew up dreading discovery and exile, and was forced to keep her power secret, in order to preserve...

Win Rate
pending
Pick Rate
pending
Ban Rate
 
Tier
 
TOP
available
JUNGLE
available
MID
active
ADC
available
SUPPORT
available
// BUILD · MID
Start Item #1056 Item #2003 Core Item #6655 Item #3020 Item #4645 Item #3089 Item #3157 Item #3135
Spells #4 #14
Skills
E Q W E E R E Q E Q R Q Q W W R W W
// LANE PERFORMANCE

Weak Against

HARD
01
Aurora
Aurora
13 games
0%
02
Xin Zhao
Xin Zhao
8 games
0%
03
Galio
Galio
4 games
0%
04
Seraphine
Seraphine
4 games
0%
05
Tryndamere
Tryndamere
3 games
0%

Strong Against

EASY
01
Nasus
Nasus
3 games
100%
02
Zaahen
Zaahen
2 games
100%
03
Gragas
Gragas
2 games
100%
04
Vel'Koz
Vel'Koz
2 games
100%
05
Malphite
Malphite
2 games
100%

Synergy With

DUO
01
Aurelion Sol
Aurelion Sol
1 games
100%
02
Sivir
Sivir
1 games
100%
03
Dr. Mundo
Dr. Mundo
1 games
100%
04
Naafiri
Naafiri
1 games
100%
05
Twisted Fate
Twisted Fate
1 games
100%
// MATCHUP LOOKUP

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// HOW TO PLAY · LUX

Early Game

Lux mid is a long-range poke laner. Doran's Ring start. Push wave with E (Lucent Singularity) once it crashes — clear in 2 casts of E at full mana. Poke enemy from E range (1100) with Q + E combo.

Q (Light Binding) is your ALL-IN tool — never use it as poke unless guaranteed. Save Q for when enemy uses dash (Akali R, Zed W, LeBlanc W).

Mid Game

Luden's Companion + Sorc Boots is your spike. At Level 6 + Luden's, a full combo (Q -> E -> AA passive -> R) deals 1500+ damage on a squishy.

Roam bot lane after pushing your wave. Q-root at flanking angle = guaranteed kill setup. Stack Manaflow Band procs by casting E on minions.

Late Game

Long-range execute machine. Your R has 3340 cast range — the longest in the game. Snipe low-HP enemies across the map for kill participation.

In teamfights, stand back-back-line. Q-root the engage target → R them down. Don't all-in dive — Lux dies in 1 second to assassins.

Win Condition

Land Q-roots → snowball through R execute kills. Win on poke + sniping. Lose to fast-roaming mids who out-tempo your wave clear (Talon, LeBlanc, Aurelion Sol).

Win: 50%+ Q hit rate + 3+ R kills cross-map per game. Lose: assassin one-shots you 2x → 0/2 → falling behind.

Power Spikes

Level 6 — R unlock = global threat. Luden's Companion (1st item) — burst combo deals 1000+. Level 11 — R rank 2 + 2 items = 3-shot squishies. Rabadon's (3rd item) — 35% AP scaling spike. Level 16 — R rank 3 + 5 items = teamfight monster.

Tips & Combos

Combos:

  • E (place) -> Q (root) -> E recast (detonate slow zone) -> AA (passive proc) -> R = full burst combo, 1500-2000 damage
  • W (Prismatic Barrier) boomerangs — shields YOU and ALLIES twice (cast + return)
  • R deals more damage to enemies hit by E or Q first (passive proc)

Anti-tips:

  • Don't waste Q for waveclear — Q is your only CC
  • Don't W into trades — W is for engage-cancel, not poke
  • Don't R alone unless guaranteed kill — your only escape is Flash + W shield

Pro tricks:

  • Q passes through 2 enemies — line up minion + champion for double-root
  • E activates passive ON the next AA — Q -> E -> AA chain procs all in 1s
  • R cast range is 3340 — snipe from screen-edge during dragon/baron fights
// SIMILAR · MAGE

// lanelore · patch — · stats aggregated daily from solo queue ladder