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Renata Glasc

Renata Glasc

the Chem-Baroness
Support Mage

Renata Glasc rose from the ashes of her childhood home with nothing but her name and her parents' alchemical research. In the decades since, she has become Zaun's wealthiest chem-baron, a business magnate who built her power by tying everyone's...

Win Rate
pending
Pick Rate
pending
Ban Rate
 
Tier
 
TOP
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JUNGLE
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MID
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ADC
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SUPPORT
active
// BUILD · SUPPORT
Start Item #3858 Item #2003 Core Item #4636 Item #3158 Item #3504 Item #3222 Item #3107 Item #3011
Spells #4 #14
Skills
E Q W E E R E Q E Q R Q Q W W R W W
// LANE PERFORMANCE

Weak Against

HARD
01
Maokai
Maokai
6 games
0%
02
Annie
Annie
4 games
0%
03
Ivern
Ivern
2 games
0%
04
Vel'Koz
Vel'Koz
2 games
0%
05
Shaco
Shaco
2 games
0%

Strong Against

EASY
01
Kled
Kled
2 games
100%
02
Xin Zhao
Xin Zhao
2 games
100%
03
Nidalee
Nidalee
2 games
100%
04
Neeko
Neeko
2 games
100%
05
Ziggs
Ziggs
2 games
100%

Synergy With

DUO
01
Garen
Garen
1 games
0%
02
Riven
Riven
1 games
0%
03
Smolder
Smolder
1 games
0%
04
Kalista
Kalista
1 games
0%
05
Ziggs
Ziggs
1 games
0%
// MATCHUP LOOKUP

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// HOW TO PLAY · RENATA GLASC

Early Game

Renata Glasc early lane is utility-first sustain. Start Spellthief's Edge + Refillable. Stack quest gold via poke or assists. Stay at max ability range and avoid melee trades — enchanters have no defensive stats.

Ward tri-brush by 0:30 and river by 2:30. If laned vs hook/engage support, walk behind your minions or behind your ADC. Recall when Bloodsong (Spellthief quest) completes.

Mid Game

Moonstone Renewer + Ionian Boots of Lucidity is the standard spike. Renata Glasc's utility scales with item count, not levels. Roam mid post-Moonstone for a 2-shot tower trade or a free kill.

Ward objectives 30s before spawn. Renata Glasc provides peel and chain-healing — never lead the charge, follow your engage tank or jungler.

Late Game

Backline peeler. Stand 600+ from your ADC, save shields/heals for incoming damage. Mikael's Blessing cleanses hard CC for your carry — counter Morgana, Ashe ult, Malzahar R.

Never flash forward — flash always saves you or your ADC from incoming engage. Mikael's > Redemption > Locket > Ardent priority.

Win Condition

Keep ADC alive through teamfights → ADC scales → win 5v5. Renata Glasc doesn't carry alone; you amplify the carry.

Win: 0 ADC deaths in 15min + 3+ Mikael's cleanses per game. Lose to: assassins one-shotting ADC (need extra peel item — Knight's Vow).

Power Spikes

Level 2 — second ability unlocked, full utility combo. Level 6 — R for first major utility window. Moonstone Renewer (1st item) — chain heal procs from passive. Bloodsong (quest complete) — gold income + extended pokes. Mikael's Blessing (3rd item) — CC cleanse for ADC. Level 11 — R rank 2 + 2-3 items. Level 16 — R rank 3 + 5 items.

Tips & Combos

Combos:

  • Pre-cast shield/heal BEFORE incoming damage (predict, don't react)
  • Auto-attack while abilities on CD — Spellthief passive procs deal real chip damage
  • Use R as anti-engage interrupt, not as offensive engage tool

Anti-tips:

  • Don't trade in melee — Renata Glasc's AA range/damage is weak
  • Don't waste W/E shield on full-HP allies — wait for the actual damage
  • Don't tunnel on healing one ally — spread utility across team

Pro tricks:

  • Stand on the same side of fights as your ADC, never opposite
  • Track jungler — enchanters die to ganks more than any other class
  • Mikael's cleanses CC mid-engage = ADC survives one full burst rotation
// SIMILAR · SUPPORT

// lanelore · patch — · stats aggregated daily from solo queue ladder