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Seraphine

Seraphine

the Starry-Eyed Songstress
Support Mage

Born in Piltover to Zaunite parents, Seraphine can hear the souls of others—the world sings to her, and she sings back. Though these sounds overwhelmed her in her youth, she now draws on them for inspiration, turning the chaos into a symphony. She...

Win Rate
pending
Pick Rate
pending
Ban Rate
 
Tier
 
TOP
available
JUNGLE
available
MID
active
ADC
available
SUPPORT
available
// BUILD · MID
Start Item #1056 Item #2003 Core Item #6655 Item #3020 Item #3116 Item #4633 Item #3157 Item #3135
Spells #4 #14
Skills
Q E W Q Q R Q E Q E R E E W W R W W
// LANE PERFORMANCE

Weak Against

HARD
01
LeBlanc
LeBlanc
4 games
0%
02
Aurora
Aurora
4 games
0%
03
Ziggs
Ziggs
3 games
0%
04
Corki
Corki
2 games
0%
05
Qiyana
Qiyana
2 games
0%

Strong Against

EASY
01
Anivia
Anivia
6 games
100%
02
Lux
Lux
4 games
100%
03
Ambessa
Ambessa
2 games
100%
04
Kayle
Kayle
2 games
100%
05
Ryze
Ryze
2 games
100%

Synergy With

DUO
01
Akali
Akali
1 games
100%
02
Yuumi
Yuumi
1 games
100%
03
Caitlyn
Caitlyn
1 games
100%
04
Lucian
Lucian
1 games
100%
05
Kha'Zix
Kha'Zix
1 games
100%
// MATCHUP LOOKUP

Going against someone specific?

Type your lane opponent to open a dedicated matchup page — build, runes, summoner spells, skill order and tactical notes for that exact pairing.

// HOW TO PLAY · SERAPHINE

Early Game

Mid Sera is a scaling AP poke mage. Doran's Ring start. Push wave with Q from screen-edge (875 range). Avoid trading with gap-closers (Zed, Akali) — Sera has 525 range, no escape.

Freeze near tower if matched into assassins. Q chip damage is your only weapon early.

Mid Game

Luden's Companion + Sorc Boots is your spike. Roam bot with R post-6 for free 2v3 picks. Sera's R is the strongest cross-lane ult in mid lane — 1300 range + echo.

In skirmishes, lead with Q poke -> E slow-to-root -> Comet proc + Luden's burst = 800+ damage on squishies.

Late Game

Riftmaker + Rylai's = sustain AP teamfighter. Stand mid-line, R charms enemy frontline, Q-spam pokes from 875 range.

Void Staff vs MR stacking. Zhonya's bait → R reset = your panic combo.

Win Condition

Out-poke lane → 1 item spike → R-charm teamfights. You don't outscale assassins in 1v1 but you dominate 5v5 teamfights.

Win: 2+ successful roams + 50%+ R charm hits. Lose to fast-roaming mids (Talon, LeBlanc).

Power Spikes

Level 6 — R unlock = cross-map roam. Luden's Companion — burst poke combo. Level 11 — R rank 2 + 2 items. Riftmaker — sustained AP DPS. Level 16 — R rank 3 + 5 items.

Tips & Combos

Combos:

  • Q -> E (slow to root) -> R (extended echo) -> AA (passive proc) -> Comet damage
  • W on ADC mid-fight = shield + heal + speed boost — 3-in-1 utility
  • R during enemy frontline engage = unmissable charm chain

Anti-tips:

  • Don't pick into Yasuo (Wind Wall blocks all skillshots)
  • Don't AA trade — your AA range and damage are pathetic
  • Don't R alone — no follow-up means wasted charm
// SIMILAR · SUPPORT

// lanelore · patch — · stats aggregated daily from solo queue ladder