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Kalista

Kalista

the Spear of Vengeance
Marksman

A specter of wrath and retribution, Kalista is the undying spirit of vengeance, an armored nightmare summoned from the Shadow Isles to hunt deceivers and traitors. The betrayed may cry out in blood to be avenged, but Kalista only answers those willing...

Win Rate
pending
Pick Rate
pending
Ban Rate
 
Tier
 
TOP
available
JUNGLE
no data
MID
available
ADC
active
SUPPORT
available
// BUILD · ADC
Start Item #1055 Item #2003 Core Item #6672 Item #3006 Item #3094 Item #3046 Item #3031 Item #3026
Spells #4 #7
Skills
Q E W Q Q R Q E Q E R E E W W R W W
// LANE PERFORMANCE

Weak Against

HARD
01
Katarina
Katarina
8 games
0%
02
Zyra
Zyra
6 games
0%
03
Aurelion Sol
Aurelion Sol
3 games
0%
04
Olaf
Olaf
2 games
0%
05
Vex
Vex
2 games
0%

Strong Against

EASY
01
Syndra
Syndra
4 games
100%
02
Viktor
Viktor
2 games
100%
03
Master Yi
Master Yi
2 games
100%
04
Anivia
Anivia
2 games
100%
05
Ahri
Ahri
2 games
100%

Synergy With

DUO
01
Nautilus
Nautilus
3 games
100%
02
Master Yi
Master Yi
2 games
100%
03
Irelia
Irelia
2 games
100%
04
Lee Sin
Lee Sin
2 games
100%
05
Kha'Zix
Kha'Zix
1 games
100%
// MATCHUP LOOKUP

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// HOW TO PLAY · KALISTA

Early Game

Kalista bot lane is utility + farm. Start Doran's Blade + 3 pots. Last-hit CS, push wave to deny enemy roam.

Level 2 spike with full kit. Use abilities for utility (slow, root, sustain) not just damage. Trade when support sets up CC chain. Ward tri-brush at 0:30.

Mid Game

Essence Reaver/Kraken + Berserker's Greaves is your spike. Kalista brings team utility — R global, AoE wave, slow, shield. Roam to objectives with cross-map R.

IE or RFC 2nd item depending on AA range. Stand 700+ behind frontline. Long Sword path for lethality variant (Varus).

Late Game

Utility carry. Kalista provides team utility (CC, shield, AoE wave, global) on top of sustained DPS. Stand 700+ behind frontline.

Mortal Reminder vs healing comp. Last Whisper variants for armor pen. Save R as match-ending utility.

Win Condition

Farm to 2 items → R-engage teamfights → carry team utility. Kalista doesn't burst; you facilitate team wins.

Win: 7 CS/min + 3+ R engages + 80%+ KP. Lose to: hyper carries (Vayne, Twitch) — kite + utility wins.

Power Spikes

Level 2 — full kit utility unlocked. Level 6 — R for cross-map engage. Mythic (1st item) — wave clear + first-item utility. Berserker's Greaves — AS for AA-heavy kit. Level 11 — R rank 2 + 3 items = teamfight carry. Infinity Edge (2nd item) — crit damage spike.

Tips & Combos

Combos:

  • Q (utility) -> auto -> W or E proc = sustained chip
  • R as cross-map engage tool, not as solo execute
  • AA reset abilities preserve DPS

Anti-tips:

  • Don't burst tanks — utility kit doesn't shred HP
  • Don't waste R on missed angle — long cooldown
  • Don't AA in melee — kite at max range

Pro tricks:

  • Cross-map R for global presence on objectives
  • Lethal Tempo stacks during sustained DPS
  • Ward objectives 60s before spawn for R setup
// SIMILAR · MARKSMAN

// lanelore · patch — · stats aggregated daily from solo queue ladder