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Kog'Maw

Kog'Maw

the Mouth of the Abyss
Marksman Mage

Belched forth from a rotting Void incursion deep in the wastelands of Icathia, Kog'Maw is an inquisitive yet putrid creature with a caustic, gaping mouth. This particular Void-spawn needs to gnaw and drool on anything within reach to truly understand it...

Win Rate
pending
Pick Rate
pending
Ban Rate
 
Tier
 
TOP
available
JUNGLE
available
MID
available
ADC
active
SUPPORT
available
// BUILD · ADC
Start Item #1055 Item #2003 Core Item #3124 Item #3006 Item #3115 Item #3091 Item #3072 Item #3026
Spells #4 #7
Skills
W Q E W W R W Q W Q R Q Q E E R E E
// LANE PERFORMANCE

Weak Against

HARD
01
Hwei
Hwei
8 games
0%
02
Heimerdinger
Heimerdinger
4 games
0%
03
Syndra
Syndra
4 games
0%
04
Lee Sin
Lee Sin
2 games
0%
05
Cho'Gath
Cho'Gath
2 games
0%

Strong Against

EASY
01
Sivir
Sivir
8 games
100%
02
Lux
Lux
4 games
100%
03
Veigar
Veigar
3 games
100%
04
Kennen
Kennen
2 games
100%
05
Yone
Yone
2 games
100%

Synergy With

DUO
01
Fiora
Fiora
2 games
100%
02
Jarvan IV
Jarvan IV
1 games
100%
03
Irelia
Irelia
1 games
100%
04
Briar
Briar
1 games
100%
05
Smolder
Smolder
1 games
100%
// MATCHUP LOOKUP

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Type your lane opponent to open a dedicated matchup page — build, runes, summoner spells, skill order and tactical notes for that exact pairing.

// HOW TO PLAY · KOG'MAW

Early Game

Kog'Maw bot lane is scale-and-farm. Start Doran's Blade + 3 pots. Last-hit CS — don't push wave unless engaging.

Level 2 spike with W or E unlocked. Trade only when support engages first. Stay 550+ behind your support against hook threats. Ward tri-brush by 0:30.

Mid Game

Kraken Slayer + Berserker's Greaves is your spike. Kog'Maw starts shredding objectives — dragon priority. Stay 600+ behind frontline in skirmishes.

Infinity Edge 2nd item = crit damage explosion. Push wave to deny enemy roam, then rotate to dragon/grub fights.

Late Game

Backline DPS. Stand 700+ behind frontline. AA-spam priority targets — your DPS scales infinitely on crit items.

Rapid Firecannon 3rd item = 700 AA range. Bloodthirster 4-5th item = sustain + shield. Guardian Angel last item = revive after dive.

Win Condition

Farm to 3 items → DPS teamfights → close 5v5. Kog'Maw carries by sustained damage; you don't pick or burst.

Win: 8 CS/min + 3-item completion by 20min + 50%+ KP. Lose to: assassins (Zed, Talon) — need GA + Bloodthirster shield earlier.

Power Spikes

Level 2 — W or E unlocked for trade window. Level 6 — R for kill confirmation. Kraken Slayer (1st item) — wave clear + true damage on AAs. Berserker's Greaves — AS for AA-heavy kit. Level 11 — R rank 2 + 3 items = backline DPS threat. Infinity Edge (2nd item) — crit damage explosion.

Tips & Combos

Combos:

  • AA -> Q (ability) -> AA -> W reset = full DPS rotation
  • Kite back when low HP — Lethal Tempo stacks reset on idle
  • R on lowest-HP target for execute or pickoff

Anti-tips:

  • Don't engage solo — ADCs die in 1v1 vs tanks
  • Don't AA in melee — kite at max range
  • Don't waste R on missed positioning — wait for clean shot

Pro tricks:

  • Lethal Tempo stacks during sustained DPS — stay in fight
  • Stand on top side of teamfight to face less divers
  • AA-cancel animations to maximize DPS (no idle frames)
// SIMILAR · MARKSMAN

// lanelore · patch — · stats aggregated daily from solo queue ladder